Civilization IV has already had two expansion "Lord of War" and "Beyond the blade." Saiai Wei Alliance of Civilizations has successfully produced the original Civilization 4 and the two finished piece of information. See http://www.civclub.net/bbs/forumdisplay.php?fid=56. Wang Introduction war Lord of War is the first expansion of civilization iv, the North American release date of July 24, 2006. This piece of information based on the original adds six new civilizations, 10 new leaders, three new wonders of a special unit called the great strategist, three warships and paddle Trebuchet units, diplomatic vassal treaty, civilization architectural features, as well as eight new story. Note: The translation of the title of the relevant piece of information Original "warlord" Here's the actual meaning of the ruler should be a militant or a master of the battlefield - Alexander, Genghis Khan, Hannibal, Li Mu, white from his ilk. So as the title translated into Lord of War, a military commander translated as a unit. Other names: War dominated, war commander, God of War, Army of God Great Strategist The king piece of a new war in the history of the great type: great military strategist (great general). The great military strategist army combat experience as you continue to accumulate emerged. When you win enough battles, has accumulated enough experience, a great military strategist will appear in your seat in a city. The emergence of the next great military strategist necessary experience value will be twice the original. After the great strategist appears, you can use it as a "military commander" (warlord) directing specific combat units (actual is to make the unit was "a military commander Command" (lead by warlord) promotion). It also allows access to other units in the same block a total of 20 one-time award experience points. Fit with the military commander of the unit will be a free upgrade, and after the upgrade to maintain its original experience, the unit will also receive several special promotion type: Fighting six combat vi: +25% combat leadership Leadership: +50% combat experience gained medic iii medical three: the same plots and plots adjacent units per round to 15% additional damage restoration morale morale: +1 moving force tactics tactical maneuver: +30% chance of retreat In addition, you can also choose to have great military strategist in the city to build a "military academy" (military academy), so that the city _set_ up a military unit speed +25%. Finally, also joined the city as a great strategist, "military theorist" (great military instructor), the city's newly formed unit will experience an additional 2:00. Diplomatic vassal treaty Wang added a piece of a diplomatic war treaty Type: vassal (vassal state). Vassal was subservient and loyal to other countries, semi-independent regime, a tributary of the sovereign state to provide its tribute in return for providing protection sovereign state in the military. The role of vassal treaty Suzerain vassal treaty allows the city to get extra pleasure points, while leading to dissatisfaction vassal city. Other benefits suzerain available include: the right to have access vassal territory, the city can look vassal. In addition, the unit's ability to recover suzerain vassal territory and in the same country, and can take advantage of a vassal state of defense facilities. Suzerain right to request access to any resource vassal state, even its only resource. However, if you refuse to provide such a vassal tribute, vassal treaty lapsed, the two sides automatically enters a state of war. This is the only possible cause of the war between the suzerain and vassal. Typically, the vassal treaty will ensure that both non-aggression, if the sovereign state of war with other countries, will be automatically added vassal sovereign state party operations. Vassal state itself is not entitled to a declaration of war or make peace to other countries. Consideration vassal treaty In the case of owner vassal and suzerain city maintenance costs will increase. Vassal city has more suzerain city maintenance fee is higher. (Sovereign state without a vassal state for the city to pay maintenance fees - just need to pay the maintenance fee for their city extra) Type vassal treaty In peacetime, became a vassal state of civilization can make another powerful civilization, each civilization must have mastered the feudal system. This treaty is timeliness, tributary vassal treaty may repeal after 10 rounds (sovereign country has the right to do so). This peace treaty was signed after the vassal, the direction in which the third party in any war will be deemed a declaration of war with both sides simultaneously. Vassal treaties signed during the war meant knees. "Surrender" (capitulation) with the same effect as a vassal of peace, but no right tributary vassal relations after the end of 10 rounds, unless the vassal territory and population size reaches more than half of the sovereign state and territory and population size. After the surrender treaty was signed, and then if the client states lost more than half of the territory, but also to lift the dependency relationships. Surrender treaty will allow the main tributary of the country with cases automatically go into war with a third party / peace. Victory Conditions The impact on the victory conditions and integral aspect of the sovereign state is deemed to be a tributary of the half of the territory and population, has only half a tributary of the national territory and population. (However, the signing of the treaty does not necessarily make vassal dominant victory becomes easier to obtain because of the high maintenance costs could lead to the city their economies stagnated.) Architectural features Lord of War adds architectural features of the concept of civilization. Replace a civilized architectural features of the original building, and provide additional effects on the basis of the original building on the effect. For example Carthage Palembang (cothon) in addition to the role of ordinary port (+50% trade route income, clams, crabs, fish +1 health), but also an additional one trade route. Note: * The original obelisk in the expansion has been renamed the "Monument" (monument). * Information on the film also added a common architecture "stables" (stable), obtained after riding can be built (requires 60 capacity), is to make a new riding experience +2 units. Introduction on the sword Civilization iv sword above the second piece of information, the North American release date of July 24, 2007. This piece of information in the original and the first piece of information - Lord of War, based on an increase of 10 new civilizations, 16 new leaders, seven new wonders, six new technologies, 11 new story, random events and commercial companies and other new concepts and improved diplomatic victory, victory and spies in space systems. Note: The translation of the title of the relevant piece of information Original "beyond the sword" translated as "on the sword" has two meanings: one "sword" refers to the generation of cold weapons, "the sword above" indicates a new piece of information focusing on (after the invention of gunpowder) can enhance the game late Play sex; Second "sword" and refers to the means of war, "on the sword," said the new piece of information so that players can focus more effectively through non-warfare (economic and diplomatic) expansion of the empire and to win. Other names: Beyond the Sword, beyond Yong Li, sharp indefinitely, Return of the King Random events The new piece of information adds hundreds of random events, including natural disasters (fire / tsunami / earthquake), the golden age of civilization, marriage, people requesting assistance, people demanded the right to require players to complete a specific task to get incentives. Many factors affairs decree, roadmap, technological advances, such as occurred with the player-specific random events associated employed, you can _select_ a random events do not occur. Business Companies Players can create their own "commercial company" (corporation), and continue to expand its influence in the world of Every commercial company can earn money from a particular resource. The greater the number of kinds of resources, which provides food / more industrial / commercial output Commercial companies where the city's maintenance costs will increase Mercantilism would prohibit foreign commercial companies operate their own city, state economy will ban all commercial companies operating in their city Commercial companies to obtain the corresponding technology is founded by the great men of history in the player (of course also need Inc. Technology) The role of the religious equivalent of a commercial company headquarters temple (With the expansion of our business to increase revenue) Game CCP may establish seven commercial companies: Standard Ethanol (standard ethanol), you can use corn, sugar or rice provide oil, provided technology for the plastic, founded by the great scientist Grain Grinding Company (cereal mills), you can use corn, rice or wheat to provide additional food output, provided refrigeration technology, founded by big business home Integrated aluminum company (aluminum inc), coal can provide aluminum, provided rocket science, founded by the great scientist Innovative Construction Company (creative constructions), you can use iron, copper, granite or marble provide additional industrial capacity, provided that the internal combustion engine technology, founded by the great engineer Civilization jewelry company (civilized jewelers), if gold, silver or precious stones can provide additional commercial revenue and cultural points, provided the mass media technology, founded by great artists Sid Sushi Company (sid's sushi co), you can use crabs, clams, fish or rice provide additional food output, provided technology for medical, founded by big business home Joint Mining Company (mining inc), you can use coal, iron, copper, gold or silver to provide additional industrial capacity, provided technology for the railway, founded by the great engineer Apostolic Palace / United Nations Apostolic Palace is the new wonders of the Middle Ages, its role is similar to the United Nations. To build the Apostolic Palace, the player needs to study theology, and the establishment of an official religion. The official religion of the country built Apostolic Palace will become the "international mainstream beliefs" and trigger the "guardian of the Pope" elections, the first candidate is to have the leader of the Apostolic Palace, the second is the candidate with the most "international mainstream beliefs "Population leader. "The Pope guardian" will be able to _select_ the Apostolic Palace motion put to the vote. Apostolic Palace of membership and member interests Apostolic Palace States can be divided into two types - "full member" and "voting member." Voting member refers to the existence of "international mainstream belief" but it _set_ the official religion of the country. Sole member is the existence of "international mainstream belief" and _set_ the official religion of the country. There is no "international mainstream faith," the country is "non-member countries." All Member States' international mainstream belief "religious buildings (temples, cathedrals, monasteries, altars) can provide an additional unit of production incentives. Many Member States have sole interests: those who can run for Pope guardianship; further vote by Apostolic Palace win diplomatic victory; as the sole member states have twice as many votes as the voting member. As the sole member states refused to honor Apostolic Palace resolution (see later article), the Member States will be downgraded to vote, to be cast its future in favor of a motion to obtain a full member in order to restore eligibility through. Players can ([f8]) in the Apostolic Palace to see their qualifications interface member in victory conditions. United Nations Member States and the Apostolic Palace eligibility rules membership rules similar (see later article). Apostolic Palace motion Papal Apostolic Palace guardian is responsible for _select_ing the motion to the vote. The following is a motion to choose from: War: a voting member on all Member States to declare war, or to a non-member countries with either a full member state of war declared war. This bill fails to address the sole member. Trade embargo: All member states suspend trade with a non-voting member States. Armistice: a full suspension of war between Member States and the other Member States. Signed a mutual defense agreement: all member countries signed a mutual defense agreement. Open borders: open border agreement signed by all member states. Handed over the city: the transfer of ownership to the city's urban cultural groups corresponding to the mainstream culture. The bill applies only to full voting member States handed over the city. Refused to honor the resolution Players can choose to "refuse to perform" Apostolic Palace resolution. Refused to honor the Apostolic Palace resolution of the players will lose the capacity to bring religious architecture award, which has "international mainstream belief," the city will add a unit of dissatisfaction. Subject to its future cast in favor of a motion to get through to recover. Players can refuse to perform any resolution, but this option is not used for religious victory vote. Religious Victory Apostolic Palace's sole member a chance to win diplomatic victory. To win votes by Apostolic Palace, the game requires all existing civilizations have voting rights (ie are present, "the international mainstream belief"). As long as the candidate can get enough votes to win the final victory! "Civilization 4" has finally adopted the 3d screen, which is used for "Sid Meier's Pirates" gamebryo same engine, although it is not a multi-industry powerful engine, but for "Civilization" series definitely a breakthrough. Target group by making the new engine allows players to suddenly be able to feel the shock of the miracle of civilization, so in addition to have a new engine, they took more time to study a variety of information to design a wide range of cities. The game will appear in 18 different national or ethnic origin, including China, Japan, France, Germany, England and the United States. This will be also retained the "civilized 3" and "cultural" elements, players need to communicate with their neighbors to the development of civilization, in this process must be careful not to be annexed by the big powers. This made the resource system has been greatly improved, all resources can be used to trade. But also added to improve the quality of construction is similar to marble, to improve food, and some minerals like copper and iron constitution residents, allowing you to build some new units. "Civilization 4" There are three main modes, including multiplayer networked short game modes, there are more than 400 rounds of standard game modes, and at least 550 rounds of epic mode. Games across the entire history of human civilization, from ancient until the next space age. This made a total of 85 kinds of technology, some of the specific ways technology can be developed only through it. Game seven major religions, religious prophet to give you information about other countries and cities, and found that a particular technology may also create new religion. The game also has the concept of a great man and leader, will appear on the real history of the 28 leaders, these leaders will affect the characteristics of civilization. Great man is divided into five types, namely: artists, business tycoons, prophet, engineers and scientists. · "Civilization iv" design premise is to allow players easy to use, trying to become the most easy to use game series. Game added a lot of aids and extremely easy to understand teaching mode, the game will be canceled a large number of unnecessary micro-management. · As a result of 3d screen, players can see things more from the map, and directly through the map you can see what the other's sphere of influence has important buildings, such as the pyramids, temples and so on. The making of religion, civilization, unit experience and upgrade systems have been redesigned. This work uses the gamebryo engine, which has been in "Sid Meier's Pirates" and had outstanding performance. Although the current technical standards can not be considered advanced, but the target group is making allow players to get as much information from the map, the player can pull the global viewpoint has been to see the extent of the spread of resources, or religion. Players can also simultaneously zooming in to a specific unit. Players can switch between multiple viewpoints. · "Civilization iv" the biggest map than the "civilized iii" slightly smaller, but the map will be a lot of information content and content-rich. The game has multiple speeds, normal mode and before the same speed, as well as fast and epic game speed, with faster or longer in length. · Leader of the character will have a huge impact on the characteristics of civilization, to France, for example, under Napoleon, Louis XIV of France in charge and there is very different. Each civilization will have its own units. In addition there has been the United Kingdom, France, Germany, Spain, Rome, Russia, as well as Arabic, Chinese, Japanese, and even the Aztecs and other ancient civilizations. The game will have a total of 18 civilizations to choose from. · Technology tree completely redesigned, with no fixed times must be completed. Upgrade the city and other buildings were also redesigned some of the usefulness of the building were canceled, adding a new building. The work will be 28 kinds of miracles, there are some small miracle. Has a video player and after the completion of all major. · Each unit is no longer a separate attack and defense values, instead of using a single power rating. The game also has stressed that the majority of real-time strategy game arms grams. After the victory in battle each unit will gain experience, will get a special ability to accumulate experience points after the upgrade. · Completely redesigned system of government no longer has a _set_ of common government can choose, players can choose a total of 25 kinds of five categories of citizens, to develop appropriate structure of government based on citizens' beliefs and other features. · The intention from the out_set_ as a multiplayer mode to design, develop multiplayer part of the game has now been a year and a half. Use this as a gamespy Internet matchmaking system, in other ways, including a machine turns games, e-mail, pitboss server systems. The collaborative model for similar "Age of Empires" and "Warcraft iii". Front players sharing the same resources, relics and research results, and you can exchange the unit shared territory. · This will be very suitable for mod lovers, you can always call up the World editor interface, change the map appearance, by a simple click to add various elements in the interface. Everyone can edit the xml data files, adding new units, citizens and technologies. A high level of programming code that players can add a variety of events, and even edit their own dynamic link library. · Currently under development, there are several versions for other mobile platforms, "Civilization" series of n-gage version. And the producer of the strong performance of the psp said he was interested, and there are plans to use nds unique user interface design appropriate works. · "Civilization 4" new piece of information for the "God of War"
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No. 2
Civilization 4 is an American game Sid Meier design expert surgeon, FIRAXI company produced, 2K GAMES issued, the Chinese version of Beijing Boya company agent CLP great game. While the classic Civilization game series Part 4 works, there is now an original three piece "God of War" and "Beyond Blade" and "colonial era." Beijing Beijing CLP PBL is the general agent of the game in China, and has completed the original Civilization IV finished work and has launched two piece of information, the recent major software stores for sale. In addition, some Chinese folk enthusiast forum also launched a Chinese-related patches, but its translation and the production is not perfect. Its packaging: the original is 2CD, Ares is 1CD, beyond the blade is 1DVD. Civilization 4 whole series Collector's Edition also introduced and presented Zhuge crossbow doll. Civilization 4 Introduction Is a very classic development-oriented strategy game contains a large number of encyclopedic knowledge of content, from astronomy to geography, colorful, all-inclusive, so that the majority of players in the entertainment into the growth of knowledge, especially in terms of the history of science and technology knowledge. "Civilization 4" There are three main modes, including multiplayer networked short game modes, there are more than 400 rounds of standard game modes, and at least 550 rounds of epic mode. Games across the entire history of human civilization, from ancient until the next space age. This made a total of 85 kinds of technology, some of the specific ways technology can be developed only through it. Game seven major religions, religious prophet to give you information about other countries and cities, and found that a particular technology may also create new religion. The game also has the concept of a great man and leader, will appear on the real history of the 28 leaders, these leaders will affect the characteristics of civilization. Great man is divided into five types, namely: artists, business tycoons, prophet, engineers and scientists. Ares Introduction Ares is the first piece of information Civilization IV, the North American release date of July 24, 2006, Chinese mainland Chinese Version listing date in April 2008. This piece of information based on the original adds six new civilizations, 10 new leaders, three new wonders of a special unit called the great strategist, three warships and paddle Trebuchet units, diplomatic vassal treaty, civilization architectural features, as well as eight new story. Note: The translation of the title of the relevant piece of information Original "Warlord" Here's the actual meaning of the ruler should be a militant or a master of the battlefield - Alexander, Genghis Khan, Hannibal, Li Mu, white from his ilk. So as the title translated into Lord of War, a military commander translated as a unit. Lord of War dominated, war commander, God of War, Army of God, war: Other translations Great Strategist The king piece of a new war in the history of the great type: great military strategist (Great General). The great military strategist army combat experience as you continue to accumulate emerged. When you win enough battles, has accumulated enough experience, a great military strategist will appear in your seat in a city. The emergence of the next great military strategist necessary experience value will be twice the original. After the great strategist appears, you can use it as a "military commander" (Warlord) directing specific combat units (actual is to make the unit was "a military commander Command" (Lead by Warlord) promotion). It also allows access to other units in the same block a total of 20 one-time award experience points. Combat VI fighting six: +25% combat Leadership Leadership: +50% combat experience gained Medic III medical levels: the same plot of land adjacent to the unit and an additional 15% damage per round recovery Morale boost morale: +1 moving force Tactics tactical maneuver: +30% chance of retreat In addition, you can also choose to have great military strategist in the city to build a "military academy" (Military Academy), so that the city _set_ up a military unit speed +25%. Finally, also joined the city as a great strategist, "military theorist" (Great Military Instructor), the city's newly formed unit will experience an additional 2:00. Diplomatic vassal treaty Wang added a piece of a diplomatic war treaty Type: vassal (Vassal State). Vassal was subservient and loyal to other countries, semi-independent regime, a tributary of the sovereign state to provide its tribute in return for providing protection sovereign state in the military. The role of vassal treaty Suzerain vassal treaty allows the city to get extra pleasure points, while leading to dissatisfaction vassal city. Other benefits suzerain available include: the right to have access vassal territory, the city can look vassal. In addition, the unit's ability to recover suzerain vassal territory and in the same country, and can take advantage of a vassal state of defense facilities. Suzerain right to request access to any resource vassal state, even its only resource. However, if you refuse to provide such a vassal tribute, vassal treaty lapsed, the two sides automatically enters a state of war. This is the only possible cause of the war between the suzerain and vassal. Typically, the vassal treaty will ensure that both non-aggression, if the sovereign state of war with other countries, will be automatically added vassal sovereign state party operations. Vassal state itself is not entitled to a declaration of war or make peace to other countries. Consideration vassal treaty In the case of owner vassal and suzerain city maintenance costs will increase. Vassal city has more suzerain city maintenance fee is higher. (Sovereign state without a vassal state for the city to pay maintenance fees - just need to pay the maintenance fee for their city extra) Type vassal treaty In peacetime, became a vassal state of civilization can make another powerful civilization, each civilization must have mastered the feudal system. This treaty is timeliness, tributary vassal treaty may repeal after 10 rounds (sovereign country has the right to do so). This peace treaty was signed after the vassal, the direction in which the third party in any war will be deemed a declaration of war with both sides simultaneously. Vassal treaties signed during the war meant knees. "Surrender" (Capitulation) with the same effect as a vassal of peace, but no right tributary vassal relations after the end of 10 rounds, unless the vassal territory and population size reaches more than half of the sovereign state and territory and population size. After the surrender treaty was signed, and then if the client states lost more than half of the territory, but also to lift the dependency relationships. Surrender treaty will allow the main tributary of the country with cases automatically go into war with a third party / peace. Victory Conditions The impact on the victory conditions and integral aspect of the sovereign state is deemed to be a tributary of the half of the territory and population, has only half a tributary of the national territory and population. (However, the signing of the treaty does not necessarily make vassal dominant victory becomes easier to obtain because of the high maintenance costs could lead to the city their economies stagnated.) Architectural features Lord of War adds architectural features of the concept of civilization. Replace a civilized architectural features of the original building, and provide additional effects on the basis of the original building on the effect. For example Carthage Palembang (Cothon) in addition to the role of ordinary port (+50% trade route income, clams, crabs, fish +1 health), but also an additional one trade route. Note: * The original obelisk in the expansion has been renamed the "Monument" (Monument). * Information on the film also added a common architecture "stables" (Stable), obtained after riding can be built (requires 60 capacity), is to make a new riding experience +2 units. Beyond Blade Profile Civilization IV Beyond Blade is the second piece of information, the North American release date of July 24, 2007. This piece of information in the original and the first piece of information - Lord of War, based on an increase of 10 new civilizations, 16 new leaders, seven new wonders, six new technologies, 11 new story, random events and commercial companies and other new concepts and improved diplomatic victory, victory and spies in space systems. Note: The translation of the title of the relevant piece of information Original "Beyond the Sword" translated "Beyond Blade" has two meanings: one "sword" refers to the generation of cold weapons, "Beyond Blade" indicates a new piece of information focusing on (after the invention of gunpowder) to enhance the playability of the game late ; Second "sword" and refers to the means of war, "Beyond Blade" indicates a new piece of information so that players can focus more effectively through non-warfare (economic and diplomatic) expansion of the empire and to win. Other names: Beyond Yong Li, Rui endless, Return of the King, on the sword Random events The new piece of information adds hundreds of random events, including natural disasters (fire / tsunami / earthquake), the golden age of civilization, marriage, people requesting assistance, people demanded the right to require players to complete a specific task to get incentives. Many factors affairs decree, roadmap, technological advances, such as occurred with the player-specific random events associated employed, you can _select_ a random events do not occur. Business Companies Players can create their own "commercial company" (corporation), and continue to expand its influence in the world of Every commercial company can earn money from a particular resource. The greater the number of kinds of resources, which provides food / more industrial / commercial output Commercial companies where the city's maintenance costs will increase Mercantilism would prohibit foreign commercial companies operate their own city, state economy will ban all commercial companies operating in their city Commercial companies to obtain the corresponding technology is founded by the great men of history in the player (of course also need Inc. Technology) The role of the religious equivalent of a commercial company headquarters temple (With the expansion of our business to increase revenue) Game CCP may establish seven commercial companies: Standard Ethanol (Standard Ethanol), you can use corn, sugar or rice provide oil, provided technology for the plastic, founded by the great scientist Grain Grinding Company (Cereal Mills), you can use corn, rice or wheat to provide additional food output, provided refrigeration technology, founded by big business home Integrated aluminum company (Aluminum Inc), coal can provide aluminum, provided rocket science, founded by the great scientist Innovative Construction Company (Creative Constructions), you can use iron, copper, granite or marble provide additional industrial capacity, provided that the internal combustion engine technology, founded by the great engineer Civilization jewelry company (Civilized Jewelers), if gold, silver or precious stones can provide additional commercial revenue and cultural points, provided the mass media technology, founded by great artists Sid Sushi Company (Sid's Sushi Co), you can use crabs, clams, fish or rice provide additional food output, provided technology for medical, founded by big business home Joint Mining Company (Mining Inc), you can use coal, iron, copper, gold or silver to provide additional industrial capacity, provided technology for the railway, founded by the great engineer Apostolic Palace / United Nations Apostolic Palace is the new wonders of the Middle Ages, its role is similar to the United Nations. To build the Apostolic Palace, the player needs to study theology, and the establishment of an official religion. The official religion of the country built Apostolic Palace will become the "international mainstream beliefs" and trigger the "guardian of the Pope" elections, the first candidate is to have the leader of the Apostolic Palace, the second is the candidate with the most "international mainstream beliefs "Population leader. "The Pope guardian" will be able to _select_ the Apostolic Palace motion put to the vote. Apostolic Palace of membership and member interests Apostolic Palace States can be divided into two types - "full member" and "voting member." Voting member refers to the existence of "international mainstream belief" but it _set_ the official religion of the country. Sole member is the existence of "international mainstream belief" and _set_ the official religion of the country. There is no "international mainstream faith," the country is "non-member countries." All Member States' international mainstream belief "religious buildings (temples, cathedrals, monasteries, altars) can provide an additional unit of production incentives. Many Member States have sole interests: those who can run for Pope guardianship; further vote by Apostolic Palace win diplomatic victory; as the sole member states have twice as many votes as the voting member. As the sole member states refused to honor Apostolic Palace resolution (see later article), the Member States will be downgraded to vote, to be cast its future in favor of a motion to obtain a full member in order to restore eligibility through. Players can ([F8]) to see their qualifications to teach in the Member States in the victory conditions Palace interface. United Nations Member States and the Apostolic Palace eligibility rules membership rules similar (see later article). Apostolic Palace motion Papal Apostolic Palace guardian is responsible for _select_ing the motion to the vote. The following is a motion to choose from: War: a voting member on all Member States to declare war, or to a non-member countries with either a full member state of war declared war. This bill fails to address the sole member. Trade embargo: All member states suspend trade with a non-voting member States. Armistice: a full suspension of war between Member States and the other Member States. Signed a mutual defense agreement: all member countries signed a mutual defense agreement. Open borders: open border agreement signed by all member states. Handed over the city: the transfer of ownership to the city's urban cultural groups corresponding to the mainstream culture. The bill applies only to full voting member States handed over the city. Refused to honor the resolution Players can choose to "refuse to perform" Apostolic Palace resolution. Refused to honor the Apostolic Palace resolution of the players will lose the capacity to bring religious architecture award, which has "international mainstream belief," the city will add a unit of dissatisfaction. Subject to its future cast in favor of a motion to get through to recover. Players can refuse to perform any resolution, but this option is not used for religious victory vote. Religious Victory Apostolic Palace's sole member a chance to win diplomatic victory. To win votes by Apostolic Palace, the game requires all existing civilizations have voting rights (ie are present, "the international mainstream belief"). As long as the candidate can get enough votes to win the final victory! "Civilization 4" has finally adopted the 3D screen, which is used for "Sid Meier's Pirates" same Gamebryo engine, although it is not a multi-industry powerful engine, but for "Civilization" series definitely a breakthrough. Target group by making the new engine allows players to suddenly be able to feel the shock of the miracle of civilization, so in addition to have a new engine, they took more time to study a variety of information to design a wide range of cities. The game will appear in 18 different national or ethnic origin, including China, Japan, France, Germany, England and the United States. This will be also retained the "civilized 3" and "cultural" elements, players need to communicate with their neighbors to the development of civilization, in this process must be careful not to be annexed by the big powers. This made the resource system has been greatly improved, all resources can be used to trade. But also added to improve the quality of construction is similar to marble, to improve food, and some minerals like copper and iron constitution residents, allowing you to build some new units. "Civilization 4" There are three main modes, including multiplayer networked short game modes, there are more than 400 rounds of standard game modes, and at least 550 rounds of epic mode. Games across the entire history of human civilization, from ancient until the next space age. This made a total of 85 kinds of technology, some of the specific ways technology can be developed only through it. Game seven major religions, religious prophet to give you information about other countries and cities, and found that a particular technology may also create new religion. The game also has the concept of a great man and leader, will appear on the real history of the 28 leaders, these leaders will affect the characteristics of civilization. Great man is divided into five types, namely: artists, business tycoons, prophet, engineers and scientists. "Civilization IV" design premise is to allow players easy to use, trying to become the most easy to use game series. Game added a lot of aids and extremely easy to understand teaching mode, the game will be canceled a large number of unnecessary micro-management. · As a result of the 3D screen, players can see things more from the map, and directly through the map you can see what the other's sphere of influence has important buildings, such as the pyramids, temples and so on. The making of religion, civilization, unit experience and upgrade systems have been redesigned. This work uses the Gamebryo engine, which has been in "Sid Meier's Pirates" and had outstanding performance. Although the current technical standards can not be considered advanced, but the target group is making allow players to get as much information from the map, the player can pull the global viewpoint has been to see the extent of the spread of resources, or religion. Players can also simultaneously zooming in to a specific unit. Players can switch between multiple viewpoints. "Civilization IV" biggest map than the "civilized III" slightly smaller, but the map will be a lot of information content and content-rich. The game has multiple speeds, normal mode and before the same speed, as well as fast and epic game speed, with faster or longer in length. · Leader of the character will have a huge impact on the characteristics of civilization, to France, for example, under Napoleon, Louis XIV of France in charge and there is very different. Each civilization will have its own units. In addition there has been the United Kingdom, France, Germany, Spain, Rome, Russia, as well as Arabic, Chinese, Japanese, and even the Aztecs and other ancient civilizations. The game will have a total of 18 civilizations to choose from. · Technology tree completely redesigned, with no fixed times must be completed. Upgrade the city and other buildings were also redesigned some of the usefulness of the building were canceled, adding a new building. The work will be 28 kinds of miracles, there are some small miracle. Has a video player and after the completion of all major. · Each unit is no longer a separate attack and defense values, instead of using a single power rating. The game also has stressed that the majority of real-time strategy game arms grams. After the victory in battle each unit will gain experience, will get a special ability to accumulate experience points after the upgrade. · Completely redesigned system of government no longer has a _set_ of common government can choose, players can choose a total of 25 kinds of five categories of citizens, to develop appropriate structure of government based on citizens' beliefs and other features. · The intention from the out_set_ as a multiplayer mode to design, develop multiplayer part of the game has now been a year and a half. This work uses Gamespy internet matchmaking system, in other ways, including a machine turns games, e-mail, Pitboss server systems. The collaborative model for similar "Age of Empires" and "Warcraft III". Front players sharing the same resources, relics and research results, and you can exchange the unit shared territory. · This will be very suitable for MOD enthusiasts, you can always call up the World editor interface, change the map appearance, by a simple click to add various elements in the interface. Everyone can edit the XML data files, adding new units, citizens and technologies. A high level of programming code that players can add a variety of events, and even edit their own dynamic link library. "Civilization" series of N-Gage version is currently under development, there are a number of versions for other mobile platforms. And the producer of the strong performance of the PSP said he was interested, and also intends to use NDS unique user interface design appropriate works. "Civilization 4" new piece of information for the "God of War" Civilization fans 4 also produced a large number of modules for it (MOD) as Fall from Heaven (falls into the earth), Star Wars (Star Wars), Rhye's and Fall of Civilization (rise and fall of civilizations), etc., offers players do not kind of hot fun.